49.44 GP/s. Here are the frametimes. Specs. We note that Navi as represented by the RX 5700 XT doesn’t have the same weaknesses that Polaris represented by the RX 590 exhibits in VR. In nine out of ten games, the RX 590 trails well behind its main rival in VR, the GTX 1660 SUPER. GeForce GTX 1660 SUPER. 6600 million vs … Sapphire AMD Radeon RX 590 PULSE 8GB £177 Palit GeForce GTX 1660 6GB StormX £189 MSi GeForce GTX 1660 VENTUS XS 6G OC £200 Asus GeForce GTX 1660 OC 6GB £201 Zotac GAMING GeForce GTX 1660 Twin Fan 6GB £201 Gigabyte GeForce GTX 1660 OC 6GB £213 I'm not too worried about spending a few quid extra, if it's worth it. Why is Nvidia Geforce GTX 1660 Super better than AMD Radeon RX 590? Here is the frametime plot for Hellblade: Senua’s Sacrifice on its highest settings at 100%. Currency. Entry Level VR Wars: the RX 590 vs. the GTX 1660 Super... PowerColor Will Ship the Liquid Devil RX 5700 XT Next Week! Which of … vs. AMD Radeon RX 5500 XT. There is no way outside of the virtual reality experience to convey the incredible sense of immersion that comes from playing Project CARS 2 in VR using a wheel and pedals. The unconstrained framerate of the GTX 1660 SUPER was 100.7 FPS and the GTX 1660 Ti gave 111.7 FPS. For BTR’s VR testing methodology, please refer to this evaluation. There is a lot less detail playing on low, and textures pop into view rather suddenly. The TDP of GTX 1660, SUPER and Ti are each only around 125 watts which make them an easy upgrade from a GTX 970 or GTX 960 as long as the PSU has an 8-pin power connector. Reward calculation Filter. However, the RX 590 sits in a lower performance class and it cannot be recommended for Vive Pro PC-VR since it is in a similar price range to the faster GTX 1660 SUPER. This reviewer would absolutely not recommend an entry-level card for high-quality VR. USD/kWh. Units. As the sole survivor of a crash landing, the player ventures into the depths of a visually impressive alien underwater world. You see very similar margins in 1440p. Nvidia Geforce GTX 1660 Super. The GeForce GTX 1660s all feature the Turing core which allow them to exceed Pascal performance in games that use more complex shaders. Obduction’s unconstrained framerate of the GTX 1660 SUPER was 111.8 FPS with 7 dropped frames and the GTX 1660 Ti gave 112.3 FPS with 6 dropped frames; and no frames were synthesized by either GeForce card. We particularly want to compare the (new) $229.99 ASUS DUAL GTX 1660 SUPER EVO versus the (open box) $206.99 Red Devil RX 590 since they are in a similar price range, and we also want to see if the EVGA GTX 1660 Ti XC is worth the extra $30 (after rebate) over the SUPER for VR. The GTX 1660 is faster than all of them – including the fastest RX 590 – so AMD and its board partners will have little choice but to cut prices. Its base clock is 1530MHz but it will typically boost above 1785MHz. Rx 590 or gtx 1650 super. Pixel Rate. The GTX 1660 SUPER is NVIDIA’s very latest mainstream non-RTX Turing card and it will be available globally today starting at $229 and up for factory-overclocked cards. The other nine games give almost identical VR experiences, and in one game, the SUPER is even a bit faster than the Ti. This review follows up the evaluation where we compared VR performance of a RTX 2080 Ti versus a RTX 2080 SUPER with a Vive Pro using 10 VR games. With a launch price of just $160 the 1650S is aimed squarely at AMD’s 500 series cards. The cheapest RX 570 per PCPP is $150, and a 1650 Super is only $10 more. Here are the results of our FCAT-VR benching. 6.1 TFLOPS vs 5.027 TFLOPS; 250MHz faster memory clock speed? The Vanishing of Ethan Carter is built on the Unreal 4 engine and it boasts amazing visuals even on entry-level cards. All of these BIOSes may be accessed by using the ASUS Tweak II utility and further manual overclocking is also available. The 1660 Super has 14 Gbps GDDR6 (versus 12Gbps GDDR6 for the 1660 Ti and 8Gbps GDDR5 for the 1660). Fallout 4 uses the Creation Engine. Texel Rate. Red Dead … 125W vs 175W; 900million more transistors? Please note that these charts only feature frametimes without the interval plots because of an issue with the way FCAT-VR still incorrectly reports synthetic frames as dropped frames using the Vive Pro. In Fallout 4, the unconstrained framerate of the GTX 1660 SUPER was 57.0 FPS and the GTX 1660 Ti gave 57.7 FPS, making the game an acceptable experience on highest settings using reprojection. Here is the No Man’s Sky Frametime plot. It was somewhat unpleasant to play Fallout 4 at the highest settings even using reprojection with a RX 590, and we would recommend dropping them down a bit. 1530MHz vs 1469MHz; 36.14 GPixel/s higher pixel rate? The Nvidia GTX 1650 Super features 12Gbps GDDR6 up from 8Gbps of GDDR5 on the “not super” GTX 1650. Next we will check out another very demanding VR game,  No Man’s Sky. BTR Reviews and News from the Tech Industry. We especially want to see how the ASUS DUAL GTX 1660 SUPER EVO OC compares with the last generation Pascal EVGA GTX 1060 SC since NVIDIA claims that the GTX 1660 SUPER is up to 1.5X faster than the GTX 1060. Intro The GeForce RTX 2060 has a GPU core speed of 1365 MHz, and the 6144 MB of GDDR6 memory runs at 1750 MHz through a 192-bit bus. In general, GTX 1660 is about 25% to 30% faster than GTX 1060 3GB, 15% faster than GTX 1060 6GB, and is almost as fast or slightly better than Radeon RX 590. The 5500 XT was 8 percent faster than the 1650 super. Base and Boost clocks are 1530MHz and 1785MHz, respectively which are just a notch up above the Ti’s clocks. Performance-wise it will fit in-between the $229 GTX 1660 and the $279 GTX 1660 Ti. It is set in a procedurally generated deterministic open universe, which includes over 18 quintillion unique planets using its own custom game engine. Project CARS 2’s unconstrained framerate of the GTX 1660 SUPER was 57.6 FPS and the GTX 1660 Ti gave 58.7 FPS with both cards each reporting a combined total of 50% synthetic (including dropped) frames. Nvidia Geforce GTX 1660 Super. BTR’s 10-game VR game benchmark suite is a beginning and we would appreciate it if our readers would tell us what games they would like us to add using Disqus comments below. The Creation engine is used for two games while the COBRA, No Man’s Sky, Unity, and Madness engines are each represented by one game. The ASUS DUAL GTX 1660 SUPER EVO OC specifications are as below. It is important to remember that the charts use frametimes in ms where lower is better, but we also compare “unconstrained framerates” which shows what a video card could deliver (headroom) if it wasn’t locked to either 90 FPS or to 45 FPS by the HMD. Here are the ten VR games that we benchmark: It is important to be aware of VR performance since poorly delivered frames can make a VR experience unpleasant, even leading to VR sickness. Price comparison. 3. The ASUS DUAL GTX 1660 SUPER EVO OC is factory overclocked with a 30MHz offset over the stock core using the Gaming BIOS and 60MHz using the OC BIOS. The GTX 1660 SUPER  and the GTX 1660 Ti are in approximately the same class when it comes to VR performance and in only one game does the Ti beat the SUPER by about 10%. GTX 1660 vs RX 580. Build Help. Honestly with an average of 71 fps making it 4 percent faster. The player is encouraged to find resources to repair their spacecraft allowing for intra- and inter-planetary travel, and to interact with other players. Next up is another demanding VR game, Obduction. Reward calculation Filter. PNY GeForce GTX 1660 Super Single Fan. Not really looking at 2nd hand. Electricity costs. 157.10 GT/s. If you are … Let’s individually look at our ten VR games’ performance using FCAT-VR. ARK Park is a single or multiplayer VR adventure game set in a dinosaur theme park, and it allows gamers to interact with a few of the dinosaurs in ARK: Survival Evolved. It loses slightly in one game, but in ARK: Park it is about 10% faster which may be attributed to drivers or perhaps to architectural differences. A player will probably spend a lot of time piloting his space cruiser while completing a multitude of tasks. Compare hashrate, power consumption, and profitability of different hardware. With alerts. While the GTX 1660 Ti uses 6GB of GDDR6, the GTX 1660 uses slower 6GB of GDDR5 memory with a 192-bit memory bus, for a combined memory bandwidth of 192GB/sec which is down considerably from the Ti’s 288.1GB/s and the SUPER’s 336GB/s. Next we benchmark Hellblade: Senua’s Sacrifice.eval(ez_write_tag([[468,60],'babeltechreviews_com-leader-1','ezslot_0',115,'0','0'])); Hellblade: Senua’s Sacrifice is a visually impressive game using the Unreal 4 engine. The 5500 XT is still on par with the GTX 1650 super. Next we will check out another demanding VR game, Project CARS 2. MSI Gaming GeForce GTX 1660 Ti 192-bit HDMI/DP 6GB GDRR6 HDCP Support DirectX 12 Dual Fan VR Ready OC Graphics Card (GTX 1660 TI Gaming X 6G) $489.99 Get the deal The GTX 1660 SUPER is the eighth GeForce GPU based on NVIDIA’s Turing architecture. When there is performance headroom, we recommend increasing the resolution multiplier as far as a player’s card can handle without needing to generate synthetic frames. Why is AMD Radeon RX 580 better than Nvidia Geforce GTX 1660 Super? We will highlight the GTX 1660 SUPER’s differences between these cards and we will focus on its performance. The 5500 XT does manage to edge out the RX 590 in Assassin’s Creed. 85.68 GPixel/s vs 49.44 GPixel/s; 6000MHz higher effective memory clock speed? The GTX 1660 Ti barely edges the GTX 1660 SUPER in eight out of ten games. RX 590 vs GTX 1650 Super. The biggest difference between the vanilla GTX 1660 and the GTX 1660 SUPER is the SUPER’s much faster memory and thus much higher memory bandwidth. So not a great result for 5500 XT. 2.09 TFLOPS higher floating-point performance? We have also compared FCAT-VR with our own video benchmarks using a camera to capture images directly from our HMDs’ lenses. The Vanishing of Ethan Carter’s unconstrained framerate of the GTX 1660 SUPER was 167.3 FPS, the GTX 1660 Ti gave 171.3 FPS, and the RX 590 produced 126.7 FPS. It is also very important to understand how to accurately benchmark VR games as explained here. Multi pools. It beats the GTX 1660 and RX 590 comfortably and is equipped with the faster GDDR6 memory, and that is clocked at a much higher speed. They have also improved and added an Ultra Low Latency Mode and even more G-SYNC compatible displays. The GTX 1660 Super has a launch price of just $230 USD with comparable performance to the $280 USD 1660 Ti. [Oct '19 GPUPro] Rx 590 or gtx 1650 super . It is hard to find a repeatable benchmark outside of the training missions. Here you can explore, craft equipment and build bases, pilot underwater craft, and solve mysteries while attempting to survive a very hostile environment. It can only manage to keep one out of our ten test games at 90 FPS and the other nine require using reprojection to even maintain a locked 45 FPS whereas the SUPER can keep 5 games above 90 FPS without resorting to synthesizing frames. 222.50 GT/s. The RX 590 delivered 49.7 unconstrained FPS and 51% of its frames were synthetic (or dropped). Comparing the GTX 1650S and the RX 590 shows that the 590 leads by 3% but the 1650S is around 10% cheaper. USD/kWh. In contrast, the RX 590 only managed 52.1 unconstrained FPS which meant that half of the frames were synthetically generated. We now present an entry-level VR performance showdown between the RX 590 versus the GTX 1660 SUPER and also versus the GTX 1660 Ti. The RX 590 followed closely with 69.9 unconstrained frames. All of our games were benchmarked at 100% resolution. Shop prices will determine which 1660 series card represents the best value over time but at today's prices the 1660 Super effectively undercuts the 1660 Ti by $50 USD thus challenging the RX 590 in terms of overall value at 1080p. The three Turing 1660s are successors to the Pascal GTX 1060 and they are not equipped with RT nor Tensor cores which allows the GTX 1660 SUPER to launch starting at $229. FCAT-VR showed a combined total of 10% synthetic (including dropped) frames using the GTX 1660 Ti while the GTX 1660 SUPER reported 7%. 2000MHz vs 1750MHz; 35.9 GTexels/s higher texture rate ? We will also benchmark it versus the $220 Red Devil RX 590 with an expanded 46-game benching suite which now includes The Outer Worlds, Borderlands 2, Ghost Recon Breakpoint, and Call of Duty: Modern Warfare to see how capable it is at Ultra settings at 1920×1080 and at 2560×1440. We are covering this separately in a news post about the new 441.08 drivers. The Red Devil RX 590 is a premium overclocked card that launched just under a year ago and is currently out of stock at Amazon and Newegg except for open box models priced just below $220, so this is still a fair comparison. Hellblade: Senua’s Sacrifice is a beautiful game on highest setting and it is generally playable with all three of our video cards at a locked 45Hz/FPS framerate using reprojection. If the GTX … Here is NVIDIA’s chart for comparison. [Oct '19 GPUPro] It is also faster than Radeon RX 590 in some games, while in some it does lack behind. x. Skyrim VR is an older game that is not as demanding as many of the newer VR ports so its performance is very good on maxed-out settings using its Creation engine. GigaPixels - higher is better. When available, we also note dropped frames in FPS and reprojected synthetic frames in percentages. The Unreal 4 engine is one of the most popular engines for VR development, and four of our ten benchmarked games are built with it. Next up, we are reviewing the SHIELD TV before we return to VR to test performance headroom using an RTX 2080 Ti and RTX 2080 SUPER. The ASUS DUAL GTX 1660 SUPER EVO OC arrives to take on the Red Devil RX 590 in this mega 46-game review. If I have to pick here, then I would certainly choose the newer GTX 1660 SUPER because it offers GTX 1660 Ti level of performance at a much lesser price, and has similar power consumption. AMD Radeon RX 580. The 1650 super uses less power and almost always outperforms the 570. [Feb '19 GPUPro] GigaTexels - higher is better . First, let’s unbox the ASUS DUAL GTX 1660 SUPER EVO OC. The idea is to explore your own “Jurassic Park” with opportunities to study genetics, raise baby dinosaurs from eggs, ride and paint them, and even defend the park against attacking dinosaurs in a wave shooter segment. No synthetic or dropped frames were reported by any of our cards. 336GB/s vs 256GB/s; 50W lower TDP ? The GTX 1660 SUPER is the eighth GeForce GPU based on NVIDIA’s Turing architecture. No synthetic or dropped frames were reported by any of our cards. All 10 VR games are patched to their latest versions at time of publication. There are just a few in-game graphics options available, so we picked 100% resolution with TAA. Only the RTX 2080 Ti is able to deliver at least 90 FPS/90Hz in 9 of our 10 of our tested games, and the results have been ranked in order from the weakest card (RX 590) to the strongest (RTX 2080 Ti). An ‘X’ means the game was not run. We tested all five of our cards with recent drivers on a clean installation of Windows 10 64-bit Home edition, using a Core i7-8700K with all six cores overclocked to 4.8 GHz, and 16GB of T-FORCE 3866MHz DDR4. Memory bandwidth. The RX 590 Fatboy ended up at 120FPS AVG, pushing closer to the 1660 Ti than the 1660 in this title. Although the RX 590 is sufficient for playing on a less demanding HMD like the Oculus Rift CV-1 or the original Vive, it struggles to give sufficient performance using the Vive Pro. The GTX 1660 SUPER released at $229 and immediately made redundant the identically priced but slower GTX 1660 and also the 1-3% faster GTX 1660 Ti now starting at $259. Just as with the GTX 1660 Ti, there is no Founders Edition so it is represented in this review by the factory overclocked ASUS DUAL GTX 1660 SUPER EVO OC which launches for sale today at … Open the chart in a separate window or tab for best viewing. AMD has clocked the core frequency at 1469 MHz. 14000MHz vs 8000MHz; 80GB/s more memory bandwidth? 61MHz faster GPU clock speed? Buy used: $339.66. There were 17 dropped frames but no need for production of synthetic frames reported by FCAT-VR for the GTX 1660 Ti, but the GTX 1660 SUPER synthesized or dropped 3% of the frames. Hardware. Although FCAT-VR reported a combined total of 53% synthetic (including dropped) frames using both GeForce cards, the RX 590 synthesized or reprojected 55% as it managed 51.8 unconstrained FPS. Let’s check out another demanding VR game, Fallout 4. In the case of unconstrained FPS which measures one important performance metric, faster is better. (adsbygoogle = window.adsbygoogle || []).push({}); With the release of the GTX 1660 SUPER, NVIDIA has included enhanced tools for image sharpening and scaling in the Control Panel, as well as integrating support for ReShade filters into the GeForce Experience. Compare hashrate, power consumption, and profitability of different hardware. TU116 includes support for Concurrent Floating Point and Integer Operations, a Unified Cache Architecture with a larger L1 cache, and Adaptive Shading. (adsbygoogle = window.adsbygoogle || []).push({}); Since we posted our original review nearly three years ago, we have benchmarked many VR games for our follow-up reviews over the past thirty-three months using the Oculus Rift CV-1 and now we are using a more demanding HMD, the Vive Pro. 224.64 GTexels/s vs … vs. Zotac GeForce GTX 1660 AMP. The next step up from the 1660S would be to the $325 RTX 2060. Before we benchmark our ten VR games, check out our Test Configuration. AMD Radeon RX 580 vs Nvidia Geforce GTX 1660 Super. Why is AMD Radeon RX 5600 XT better than Nvidia Geforce GTX 1660 Super? It also is made up of 1920 SPUs, 120 TAUs, and 48 Raster Operation Units. GeForce GTX 1660 SUPER. Included are two synthetic benchmarks, Superposition (given in average and minimum FPS) and VRMark’s Cyan Room (score). 1530MHz vs 1469MHz; 36.24 GPixel/s higher pixel rate? Compare all of that to the Radeon RX 590, which makes use of a 12 nm design. I’m finally upgrading from my rx 460 and am on a budget of around 200 for a new gpu after saving for a long time, and I believe one of these would be the best for the amount of money I have. 2.18 TFLOPS higher floating-point performance?